Fidget Toys as a Method of Classroom Management
Session Number
Project ID: BHVSO 19
Advisor(s)
Dr. Sowmya Anjur, Illinois Mathematics and Science Academy
Dr. David Lundgren, Illinois Mathematics and Science Academy
Discipline
Behavioral and Social Sciences
Start Date
20-4-2022 8:50 AM
End Date
20-4-2022 9:05 AM
Abstract
Our overall goal for this project is to assess the effectiveness of 3D printed fidget toys in the classroom as a method of cost effective classroom attentiveness management. Our goal this school year was to assess which 3D printable fidget toys, among those that are freely available online, were the most effective in terms of cost, material requirement, time to manufacture and durability. We tested a variety of fidget toys, where each had a different action. We did this in order to create a stock of durable fidget toys for next year’s research group to use in their pursuit of our overall goal.
Fidget Toys as a Method of Classroom Management
Our overall goal for this project is to assess the effectiveness of 3D printed fidget toys in the classroom as a method of cost effective classroom attentiveness management. Our goal this school year was to assess which 3D printable fidget toys, among those that are freely available online, were the most effective in terms of cost, material requirement, time to manufacture and durability. We tested a variety of fidget toys, where each had a different action. We did this in order to create a stock of durable fidget toys for next year’s research group to use in their pursuit of our overall goal.