Reducing the Load of the Haptic Brain Stimulator

Session Number

ENGN 06

Advisor(s)

Pedro Lopes, University of Chicago

Discipline

Engineering

Start Date

17-4-2024 10:45 AM

End Date

17-4-2024 11:00 AM

Abstract

We engineer a haptic device that renders touch and force-feedback across the user’s entire body by stimulating the brain. Our technique builds upon transcranial magnetic stimulation (TMS), a neuroscience technology that non-invasively stimulates the brain using an electromagnetic coil. Medical-grade TMS coils are typically large, handheld devices, which makes integrating them into an actuated system challenging. Our technical contribution is to provide a novel robotic platform that precisely actuates the coil towards the target brain areas while ensuring user comfort and wearability. We explore methods to alleviate the load on the user, utilizing a supporting backpack or a hanging counterweight. By employing a lighter TMS coil, reducing the degrees of freedom of the actuator, using primarily laser-cut acrylic and FDM printed parts, and separating the electronics from the headset with Bowden cables, we have constructed a lighter and more comfortable device.

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Apr 17th, 10:45 AM Apr 17th, 11:00 AM

Reducing the Load of the Haptic Brain Stimulator

We engineer a haptic device that renders touch and force-feedback across the user’s entire body by stimulating the brain. Our technique builds upon transcranial magnetic stimulation (TMS), a neuroscience technology that non-invasively stimulates the brain using an electromagnetic coil. Medical-grade TMS coils are typically large, handheld devices, which makes integrating them into an actuated system challenging. Our technical contribution is to provide a novel robotic platform that precisely actuates the coil towards the target brain areas while ensuring user comfort and wearability. We explore methods to alleviate the load on the user, utilizing a supporting backpack or a hanging counterweight. By employing a lighter TMS coil, reducing the degrees of freedom of the actuator, using primarily laser-cut acrylic and FDM printed parts, and separating the electronics from the headset with Bowden cables, we have constructed a lighter and more comfortable device.