Goal 2: Life Skills Narrative
Document Type
Teacher Resource
Publication Date
Winter 2-2021
Target Audience
All Students ( High School Students)
Purpose
Purpose: Students will set personal goals for themselves to achieve throughout the quarter or semester. Students will keep track of their own personal progress, which will be shared with the rest of the wing. The wing's total progress will be tracked, allowing everyone in the wing to encourage each other's progress and track milestones of their classmates and wing community. Goal of this program is to use the concept of “Gamification” to help encourage students to be more motivated to achieve their own personal goals. The wing and/or individual students may earn rewards based on milestones or whoever has made the most progress with their goals.
Recommended Citation
Gonzalez, Rafael, "Gamify your Goals" (2021). Goal 2: Life Skills Narrative. 15.
https://digitalcommons.imsa.edu/rl_cpg_2/15